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Sony KV (AA-2) 27V20

Sony KV (AA-2) 27V20

SuntharAbout 3 minCRT RGB mod

Sony AA-2 chassis CRT RGB mod

If you're looking to get the most out of your Sony Trinitron, you may want to consider modding it for RGB output. This guide will show you how to do just that.

Below mod was performed on a Sony KV-27V20 and Sony KV-27S22.

Sony KV-27V20 img

CRT safety

Caution

You can die doing this! So read carefully! CRT TV is not a toy. Do not open a CRT TV. If you don't have any prior knowledge about handling high voltage devices, this guide is not for you. CRT TV contains high enough voltage (20,000+ V) and current to be deadly, even when it is turned off.

READ THIS BEFORE CONTINUING

Plan of attack

READ THIS TO PREPARE

Theory

Sometimes it is nice to know the theory behind the mod. I have put this on a separate page. This shows how the various resistor values are calculated.

READ THE RGB MODDING THEORY

Service manuals

Specs (KV-27V20)

  • Manufactured: March 1997, San Diego, USA
  • NTSC, 60 Hz - 180W
  • Chassis: AA-2
  • OSD: CXP858-002 (IC001)
  • Chroma: CXA2025 (IC351)
  • Tube: Sony Trinitron A68KZJ50X

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Schematics

Mux diagram

If you are building your own circuit, this diagram should help. The diagram is for KV-27V20, it will also work for other AA-2 chassis based Sony CRTs.

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Step 1: Remove the following components

Remove R1123, R1128 and R133 img

Inject R, G, B at the below locations R1123 (Red) R1128 (Green) R133 (Blue)

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Step 2: Add a diode to blanking

Blanking diode added. Helps reduce interference. This mod was performed without shielded cables internally and absolutely no interference was noticed.

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Step 3: Connect RGB and blanking wires

Refer to the image below for the precise soldering points for the red, green, blue, and blanking wires. For the R, G, and B wires, make sure not to solder to the pad connected to the ground.

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Step 4: Connect audio, ground and sync wires

Now, it's time to turn our attention to the U board. In the image below, you can see where the audio, ground, and sync wires are connected. Since I'm using a separate cable for audio, the wire colors may not match the colors of the ribbon cable. Additionally, make sure to cut the trace as shown in the image.

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  • Red wire is audio right = grey wire on ribbon cable
  • White wire is audio left = white wire on ribbon cable
  • Black = black (common ground)
  • Yellow = yellow (sync using luma input)

To enable the luma input, I chose to use a dummy S-Video plug. Essentially, this means simply plugging an S-Video cable into the S-Video port without connecting it to anything else. You can get creative with this setup—adding a switch to toggle luma on and off, permanently enabling luma, or even using a transistor to activate luma automatically when a SCART cable is connected using the 5V blanking signal. However, I opted for a straightforward and reliable solution with the dummy plug. This approach allows me to seamlessly use both S-Video and Composite input from the back panel whenever needed.

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Step 5: Build your mux circuit

Below mod uses the RGB mux board. This is optional, but will make your mod easier and stable. You can also create the circuit presented in the schematics above without the board. Please also checkout the precalculated resistor values.

Buy your RGB mux board

TV ModelKV-27V20KV-27S22
Add diodes to RGB lines (on chassis)NoNo
Add diode 1N4148 to blanking line (on chassis)YesYes
RGB termination (R1, R2, R3)75Ω75Ω
RGB inline resistors (R4, R5, R6)330Ω330Ω
Audio LR (R7, R8)1kΩ1kΩ
Diode (R9)1N41481N4148
Blanking Ground Resistor (R10) optional6.8kΩ6.8kΩ
Blanking Resistor (R11)1kΩ1kΩ

It is important to note that the blanking ground resistor (R10) is necessary to prevent strange black backgrounds from appearing on the KV-27S22 OSD text.

Picture of RGB mux rev B board img

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Pictures

OSD mux overlay

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One thing to note about the OSD overlay on top of the RGB image is that it appears sharp on darker screens, but on lighter screens, some streaking is noticeable. This issue only affects the OSD. By adjusting the inline resistors, I managed to reduce the streaking slightly, but I suspect the best solution might involve using diodes in the OSD path. However, this would add complexity to the mod without providing significant benefits. It's also possible that this issue is specific to this particular set.

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Games & Pattern

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Set

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